Goblinauts: Goblins in Space

Publisher: BasiliskOnlineTo get away from those oppressive talls, we left Earth. Left behind all the horrible shit humans and the rest did to each other, all the violence and hate.
Many discussions were had. Everyone agreed the moon was too close. We were farther along than others, technologically, but they weren’t that far behind. If we were that close, it’d be only a matter of decades, at most, before we’d once again struggle with their boots on our necks. Especially in the shadow of the Earth itself. Nah, the Moon was definitely too close.
Mars was a contentious point. We were fairly certain we could settle it, several of our brightest minds already had the tech needed to begin, but that megalomaniacal fascist billionaire already had his eyes on turning Mars into a space slave colony… oh, sorry, it was indentured servitude. If not decades, only a century or more would see us once again in conflict with those terrible capitalists. No, Mars, too… was too close.
The Belt was the only place we could see to settle. So to the belt we went. In giant secret ships, almost every Goblin left the Earth and its terrible denizens behind.
Two-hundred years we’ve been here, on our own. Two hundred years of peace. Now they come knockin’, once again, but I’ll be damned if we are gonna give up ground twice. We ain’t gonna let them push us out, and we aren’t going to let them treat us like they used too.
Goblinauts, as an idea, formed only 3 days ago, it started as a fun and quick throw away idea for the GoblinWeek2020 Jam on Itch.io. However, as I built it, I found more I wanted to add, until it’s slowly, or rather-very quickly, became a labor of love.  17 pages of content and counting!
In the last 3 days I have worked to create a fun and straight forward, pbta style game that as is, is comparatively light but completely playable.
While playable, I am not done with the game yet, and anyone who gets in at the ground floor, here, will help fund the work needed and allow me to dedicate some additional time to tightening and expanding the game in the following ways:
Add Art. As an artist and as a sci-fi and goblin fanatic, I look forward to including so much art for this game, unfortunately at the moment, almost all my time has been dedicated to paying work. Sales on this will help to give me some breathing room to work on the game.
Enhance Layout. I have so many Ideas for the layout, to improve and tighten it up. I’m still fairly new to indesign and layout, but I know with a lil extra time and elbow grease I can get something really cool and thematic.
Expand Rules. Expand on the currently simple and direct Community mechanics, add some special moves for the Goblins, and just really tighten and expand on the game.
It is exceptionally likely that as the game fleshes out, I’ll be increasing the price to reflect the content and work that goes into improvements, so getting in early gets you access to the game at a cheaper price point then it may be down thePrice: $5.00
Go to Source

Goblinauts: Goblins in Space

Other Suppliments

[Korean] 가장 포근한 지옥

[Korean] 가장 포근한 지옥

Publisher: Chaosium [Korean] 팀 조디악, 태양의 COC 7판 1:1 타이만 시나리오집 입니다. 아래 링크를 통해 수록 시나리오의 상세 개요와 진상을 확인하실 수 있습니다. https://z0d1ac.postype.com/post/14331207 PDF

Read More »
Starport Helios

Starport Helios

Publisher: Chaosium It is the year 2370 and humanity is expanding throughout the universe. On a lonely station on the edge of human space, a

Read More »

[Korean] 가장 포근한 지옥

Publisher: Chaosium [Korean] 팀 조디악, 태양의 COC 7판 1:1 타이만 시나리오집 입니다. 아래 링크를 통해 수록 시나리오의 상세 개요와 진상을 확인하실 수 있습니다. https://z0d1ac.postype.com/post/14331207 PDF

Read More »

Starport Helios

Publisher: Chaosium It is the year 2370 and humanity is expanding throughout the universe. On a lonely station on the edge of human space, a

Read More »