Publisher: EN Publishing
The world is filled with deep, dark places that few dare to venture into: prehistoric caverns, ancient tombs, and foreboding dungeons. All of these locales have one thing in common: their lack of light. There the sun holds no sway, and the evil creatures that dwell within them hunt and thrive in total darkness.
Only a fool would venture into such a place without a light source. Sometimes even a simple torch or iron lantern isn’t enough to pierce the darkness, which is where this article comes in. Don’t Lose the Light provides adventurers and GMs alike with 5 custom light source items that can be purchased, found, or collected as treasure.
This is the 135th article of EN5ider, a D&D 5E Patreon (https://www.patreon.com/ensider/overview). Consider joining us for as low as $1 a month!
In addition to free articles on the front page of the Patreon, we have excellent free content here on DriveThruRPG as well to promote the (funded in 4 minutes!) A TOUCH MORE CLASS Kickstarter: https://www.drivethrurpg.com/product/276167/5E-A-Touch-More-Class-Exclusive-Preview-The-Savant & https://www.drivethrurpg.com/product/279780/5E-A-Touch-More-Class-Exclusive-Preview-The-Geomancer.Price: $0.69
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