The APERTURE Guide Issue #1

Publisher: Curious Monk
The APERTURE Guide is a monthly anthology gaming series that leverages our innovative Aperture System to take players on a vast array of adventures in different genres and settings, with four original Scenarios in each issue. For the price of a cup of coffee, you and your friends will be provided 12 to 15 hours of gaming in each release.
Each issue – now and forever – will include Quickstart Rules to ensure that there is no bad time to try the series out. In addition, most issues will have an installment of The GUIDES Guide, an overview of Tips & Tricks to support those running the Aperture System. 
In addition, we offer the series in a Subscription at a discount. 

The Edge is our version of a zombie apocalypse.
Players take on the role of survivors trying to hold off a veritable army of the undead while a group of strangers attempt a ritual to bring the zombie infection to an end.
Collapse is the roleplaying game equivalent of an event episode of ER.
As new surgical residents at a downtown Chicago hospital, players take on the daunting task of saving lives following a disaster affecting thousands.
Poughkeepsie takes players into the Wild West.
You are a family of settlers trying to retrieve your stolen goods from a gang of bandits, through a mix of stealth, violence, and… poker?
Punk Engine is a steampunk mecha train heist adventure.
Part of the resistance against the oppressive American Imperium, players attempt to rob a train carrying valuable supplies… using a giant, steam-powered robot. 

The Aperture System is an innovative, custom resolution system for roleplaying titles that leverages one die and one die alone: The iconic D20. Though fashioned as a ‘generic’ system for use in any type of game, genre, or setting, Aperture was designed to be opinionated: It wants you to do awesome things in a ridiculous number of ways, as opposed to merely deciding ‘Yes’ or ‘No’. Its mechanics are intended to encourage creative thought, storytelling within a roll (not simply outside), and common sense collaboration across your party.
Though designed as a Skills-based system first and foremost, it provides straightforward guidelines for how to reproduce classes, playbooks, or other such templates within the system’s operations with ease. In addition, it’s flexible enough to tailor Skills to your group’s preferences. Light or heavy, you can set it just right.
If you’d like to take Aperture for a test run, try out the Free Preview of Issue #1. It contains the Quickstart Rules and “The Edge” in its entirety.  
Price: $5.00
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The APERTURE Guide Issue #1

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