Publisher: Ted Fauster BooksHEY, WHAT THE HECK IS A POCKET DUNGEON?
I’m so glad you asked!
Quick Description:
Each Pocket Dungeon contains (1) one fully customizable BLANK mini-map with (2) an adventure prompt built right in, PLUS! (3) every room broken down digitally into crisp, PRINTABLE ROOM MAPS built on a 5′ X 5′ grid for use with miniature fantasy figures.
Detailed Description:
Q: “What’s a Pocket Dungeon?”
A: A Pocket Dungeon is a BLANK MINI MAP with an “exciting yet generalized adventure prompt” suitable for ANY FANTASY SYSTEM.
Q: “So, what do I do with it?”
A: In a word… ANYTHING you want!
The idea of a pocket dungeon came to me when I realized how much I enjoy drawing tiny dungeons, just a few rooms that an adventure party can go through in a few hours. But wouldn’t it be cool if the GM could totaly customize every room to fit their campaign?
Q: “What system is it for?”
A: ANY fantasy system can use a pocket dungeon. Think of a pocket dungeon as a “simple, one-off encounter you can use to enhance your existing gameplay.” Pocket dungeons do all the heavy lifting for you: the drawing of the maps and the adventure prompt. The rest… is UP TO YOU!
ISSUE: 001
LOST CRYPT OF THE REVENANT KING
A dusty, old passageway into the fabled Underlands leads to what may be one of the original crypts of the Revenant Kings. If the stories are true, a legendary sword may lie among the treasure…
Price: $2.99
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