Publisher: Ken WickhamThis product is similar to the other generator products showing 144 moods or emotions. It is intended to either work with the first Mood-Emotion Generator (the individual tool or found in Character Mechanisms or Story Mechanisms), Mood-Emotion Generator 2, Character Generator, Motivation Generator, Plot Generator, or Theme Generator. Or it may be used alone to add mood or emotion details to characters for gaming or writing stories.
‘collaborative’, ‘insincere’, ‘sprightly’…
Categories of emotions or moods are shown in this tool are the following:
liveliness, lifelessness, reactivity, passiveness, selfishness, collaboration, honesty, deceit, envy & jealousy, stress & tension, dishonor, and honor.
Categories and words resulting from this tool are different than the first Mood-Emotion Generator (which focused on 12 categories of emotions or mood: joy, expectation, sadness, confusion, anger, courage, caring, fear, guilty, strong, hurt, and weak).
Categories and words resulting from this tool are different than the Mood-Emotion Generator 2 (which focused on 12 categories of emotions or mood: emotional distance, emotional connection, dislike, gratitude, ingratitude, belonging, peace, chaotic, humor, serious, introspection, and observation.)
3 pages: It’s first page is the image shown on the cover picture. The second page is the instructions and example. The third page is the chart turned longways.
Although optimised for 1d12, this chart has results for 1D12, 1D20, 3D6, and 1d100 systems included. It makes it a versatile mood and emotion generator.
This system is meant to give keywords, that when put together help to generate a mood or emotion for characters or a story/gaming session. The keywords are meant to help trigger thoughtful and inspirational ideas.
This system works well for adding random ideas into story writing, solo gaming, or to aid a GM in creating mood and emotions within a story or character that have purpose. Price: $1.00
Go to Source