Goatlands GL 4: Mutiny at Blooming Port

Publisher: Fainting Goat Games
Mutiny at Blooming Port
As they travel the northernmost reaches of Panalane, the adventurers encounter the Tovarē. These hunter-gatherers, previously bound to the Great River, present a royal charter allowing them to resettle Blooming Port, a abandoned settlement nearby, and they beg the PCs for assistance.
The crossing ahead is hazardous, but the heroes’ true mettle is tested when they discover the settlement is occupied. Anchored in the Market Square is Her Royal Highness, a two-masted schooner with a fractious crew flying a pirate flag. Meanwhile, the pirate-hunting necromancer Commodore Amrit Ruggiero sees a chance to capitalize upon the schism among the pirates andclaim their corpses. Now, the fate of Blooming Port rests in the hands of the PCs.
Set on the banks of the Great River Ēa, Mutiny at Blooming Port is a 3rd-level adventure of exploration, combat, and social interaction intended to be played in 1-2 sessions.
What Are the Goatlands?The Goatlands are the fantasy setting of Fainting Goat Games. They constitute a corner of a collaborative world about which little is currently known but which we are gradually expanding. All the “core assumptions” of 5th edition are true in the Goatlands, though they may not all be true in every part of it. The Goatlands are a place for heroic fantasy adventures, but individual regions within it may branch out into sword & sorcery, epic fantasy, dark fantasy, intrigue, and other subgenres. Each adventure in the series develops a new part of the world, which means you are presently reading the definitive source on this adventure’s region; other Goatlands materials are helpful, but not necessary.

Price: $1.99
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Goatlands GL 4: Mutiny at Blooming Port

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