Publisher: EN Publishing
After finding an orphaned baby monster, enlightening the misguided apprentice to a mad wizard, or helping a lonely dire lion heal an injury making it aggressive there are many adventuring groups that won’t want to abandon a wayward NPC or creature—instead they’ll plead to include it in the party. Let them and use this article to guide the process, utilizing the mechanics for Morale, Goals, and Recruitment to determine how long a GMC (gamemaster character, one shared between the GM and the PCs) sticks around, how loyal they are, and when it’s time for them to go.
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