Publisher: Heckin VivThis is a guide for what I’m calling “warded locks” which is based on the Errant’s Lockpicking skill game, and Telecanter’s Procedural Lockpicking blog post.It should work fine in any OSR or other system with locks to be picked.
The concept behind procedural lockpicking is a quick puzzle minigame, of typically 3 wards, each requiring an action (in errant’s case twist, tap, or turn) and never repeating an action twice. That way players learn that similar locks will have a similar pattern.
This guide provides 7 various lock smiths, with 3 locks each, and interesting little quirks and trade secrets about each kind of lock.Price: $2.00
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Flash Cthulhu – Sell Yourself
Publisher: Chaosium Flash Cthulhu: Sell Yourself NYC, July, 2008The Great Recession is in full swing and jobs and homes are slipping through swaths of the nation’s