A Dozen Undead Secrets

Publisher: Philip Reed GamesIn the darkest of campaign settings and the deepest of dungeons, the undead are waiting to strike. Skeletons guarding ancient tombs. Ghosts haunting abandoned houses. Ghouls crouching in wait in the dim alleys of the evil cities of the realms. Everywhere that there are good-aligned heroes, there are evil undead either working to support the will of their masters or to fulfill some wicked goal that prevents them from moving on to the next plane of existence.
What follows in these pages are twelve undead secrets, each one of which is presented as a rumor that the player characters may overhear in any tavern or inn in the campaign world.
As with other titles in this series, each of the undead secrets has been confined to a single page. This makes it easier to use each one; only print the page that you need for your next session and, if you wish, make notes on the reverse side of the printed page.
The undead are a common feature in many fantasy adventures, so I’ve tried to warp and stretch things just a tad in an attempt to make these unlike your usual undead creatures. I hope that you find all of these entries useful.
This PDF was created thanks to the support of 1,951 backers who joined in the Kickstarter campaign for A Dozen Sinister Rumors. Thank you to all of the supporters for making that campaign a success!Price: $1.50
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A Dozen Undead Secrets

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