Trial of Heroes: The Magus (5e Class) (Fantasy Grounds Mod)

Publisher: Logan LaidlawThe Magus is a spellcasting class that places a great emphasis on passing their arcane studies on to their next of kin, and remaining secretive about their legacy. They universally try to reach a truth they believe exists outside the world as we know it, and try to carve paths out of the logic of the world in an attempt to reach that truth. 
The magus gains a variety of features that let them customize how they cast their magic, and their specialties grant them astounding control over their field of study. Currently, this release includes the following subclasses:
Astromancy
Enforcer
Familiar Magecraft
Martial Magecraft
Minerology
The class can also be used with wizard subclasses, pending review from a game’s DM to make sure no mechanics conflict. 
This content will be expanded on in future Trial of Heroes supplements, specifically in the Trial of Heroes 5E Handbook II, set to release in 2021.
(The magus class was made for the Nat19: Solar Shadow D&d 5E stream on Twitch, on the Nat19Official channel.)Price: $4.99
Go to Source

Trial of Heroes: The Magus (5e Class) (Fantasy Grounds Mod)

Other Suppliments

A Rough Guide to Boldhome

A Rough Guide to Boldhome

Publisher: Chaosium Boldhome – “the impossible city”, built by Sartar the Peacemaker and the Mostali into the Quivin Mountains, and capital city of Sartar’s Princedom.

Read More »

The Oracle of Yuggoth

Publisher: Chaosium The crew of the interplanetary spacecraft Persephone sets out on the historic journey of being the first humans to reach and land on

Read More »

A Rough Guide to Boldhome

Publisher: Chaosium Boldhome – “the impossible city”, built by Sartar the Peacemaker and the Mostali into the Quivin Mountains, and capital city of Sartar’s Princedom.

Read More »