The Good Friends of Jackson Elias, Podcast Episode 160: Keeping Cthulhu Scary
Publisher: Paul FrickerEpisode 160: Keeping Cthulhu Scary
This episode is our look at what makes a game of Call of Cthulhu scary. We focus on Call of Cthulhu because that’s what we do, but the elements we discuss could apply to any horror game. Fear is a pretty universal thing.
When we say that fear is universal, we mean that there are some main strands of fear that run through us all. The specifics and triggers may be different, but there are many commonalities. Inspired by this article in Psychology Today, we go through some of these basic fears, looking at how they might come into play.
Additionally, we offer some tips about the techniques we use and some insights into if and how we’ve been scared by games. Is scaring players possible or even desirable? Are there right ways and wrong ways to make people feel uncomfortable at the gaming table? Where does that line lie?
Other things we mention in this episode include:
The Descent (2005) The film about an avalanche that Matt mentioned but couldn’t remember seems to be Force Majeure (2014). The Call of Cthulhu Facebook group Current 93 A little sample of their work (YT: Current 93 – The Frolic) (YT: Current 93 – The Frolic)
Runtime: 62 min
Previous episodes include discussions of 7th Edition Call of Cthulhu rules, stories by H.P.Lovecraft, Gencon, interviews with game designers and much more.
For further information and more episodes visit our website BlasphemousTomes
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