Publisher: Mousehole PressTHE ARTEFACT is a story game for one player, designed for contemplative solo play.
In the classic dungeon crawl, you follow the lives of adventurers as they overcome challenges to gain prestige and, most importantly, magical treasures. But what were those treasures doing before the adventurers came along? How many aeons have passed, in silent darkness, since they were last used?
The Artefact shifts the focus to the perspective of a single magical item, and its history as it passes through the hands of many different keepers. You’ll feel the weight of time as the item is lost or abandoned again and again, the dust & decay piling around it until it’s found again by someone new.
It’s a great way to spend an hour; sketching, world-building and storytelling in your own company. It’s also a fantastic way to generate really unique items for tabletop games like D&D, with detailed histories far more vivid than any you’d typically find in a compendium.
This 11-page digital edition contains the rules, tables for all the different keepers you might encounter and sheets to track your item – everything you need to play.Price: $5.00
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Dune: Kernels Of Doubt (PDF)
Publisher: Modiphius PIECES ON THE BOARD In Kernels of Doubt, plots within plots continue to unravel until the truth or a vindictive lie is recorded in