Publisher: Double Dip AdventuresCan you prevent a war?
The village of Sheldon’s Corner is a peaceful, quaint little place in the human monarchy of Zhanniqua. It is a border village, sitting just thirteen miles away from the magocracy to the north; an elf-dominated society that has recently been plunged into civil war over the election of the first human Archmage in its nearly twenty thousand year history.
The characters have come to Sheldon’s Corner as the entourage of a gnomish archaeologist, searching for an ancient arcane relic. But before any solid research can be accomplished, tensions along the border threaten to engulf Sheldon’s corner. Can the characters put a stop to it and keep the village from being caught in the crossfire?
This is a multi-tiered mission, and written to be run at either the Tier 1 or Tier 2 level of play.
This adventure is meant to be the first in a new storyline for the Order of Champions shared campaign. Although it is not a legal module for Adventurers’ League play, those familiar with the “Season 8” style of modules for that campaign will find the format for this adventure very familiar. Price: $4.99
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