Publisher: Friends of Eldoria“Finding a sanctuary, an island apart from time, a place where men flee from peril and alarm is not so different from finding home -a place to rest one’s weary head and a place to remember what we once held dear.”
Bundosh Rockwork, Dwarvish Refugee
Set sail from Gablehead and round the Horn of Sard and sail the waters of the Sea of Five Winds. Navigate the dangerous reefs off the coast of Western Sard and you will eventually reach Muhrl , the haven island of refugees. It is here that you will find welcome and solace.
Have you ever felt pressure and frustration of running an adventure on the high seas and you wish for an island to create a distraction for your party? Then The Island of Muhrl is the answer to your dilemma. It is a detailed book that provides historical, cultural and geographical information on an isolated island, complete with plot hooks to get your players involved in Muhrl’s local affairs.
Use this resource book to weave an adventure into in your own game or use in the world of Eldoria.Price: $1.00
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The 7th sea atlas – North and South
Publisher: Chaosium Embark on a journey through the North, South, and Steppes. Vast open spaces, unique wildlife, and extreme weather conditions Book and 3 Maps