Dungeon Vault Magazine – No. 6

Publisher: Elven TowerWelcome, traveler.
This is issue No. 6 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template of sections. Instead, they are organically created and follow their own pace. The types of modules you can expect are city/town settings, regional settings, dungeons, outdoor locations, encounter maps, and one-page adventures.
The modules are written with the  5th ed. OGL in mind but rules are often left to a minimum. Most adventures are appropriate for low to mid-level (Levels 1 to 10) adventur­ing parties. We include a note at the beginning of each adventure with a ballpark estimation of party level and playing time.
Explore fantasy worlds and immersive adventures!
    
7 Original Adventures
This Issue Includes:
Dungeon Vault Magazine PDF
Printer Friendly Version (black and white)
Phone PDF
Separate Hi-res and Roll20 Maps
High resolution maps included. DM and PC version. Plus a roll20 variant
  
Dungeon Vault Magazine includes a Phone-PDF that is optimized for tablets and phones.

To make the best out of Phone PDFs. We recommend using the Apple Books app on iOS, or the Xodo app on Android.Price: $4.95
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Dungeon Vault Magazine – No. 6

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