Darringmoor: Resource Pack #3 Thieves’ Guild

Publisher: Friends of Eldoria29 PAGES of Detail
“We are a different sort of thief here, but no less wily.  Ruse and misdirection are our instruments. We fear no darkness for the night is ours.”
 
A quote from the Queen Mama,
Head of Darringmoor Thieves’ Guild.
 
Darringmoor: Resource Pack #3 Daringmoor Theives Guild is a resource for a fantasy role playing setting. It provides detailed explanations on how the Darringmoor Theives’ Guild successfully functions within a very lawful city. Darringmoor is a medieval port city, strategically important as it lies close to the borders of three countries – Sard, Llan and Elkia. It is also located in close proximity to Sirrith’s Veil, a weakened area between the world of Enshar and other extra-dimensional realms, most importantly the Undead domain of Shadowland.
This source material comes complete with detailed history, operational policy, structure of the guild, Statistics and descriptions for the GM to get players involved with. Additional supplements planned for release in 2020 and 2021, will further expand on material outlined in Darringmoor: City of Shadows.Price: $1.00
Go to Source

Darringmoor: Resource Pack #3 Thieves’ Guild

Other Suppliments

A Rough Guide to Boldhome

A Rough Guide to Boldhome

Publisher: Chaosium Boldhome – “the impossible city”, built by Sartar the Peacemaker and the Mostali into the Quivin Mountains, and capital city of Sartar’s Princedom.

Read More »

The Oracle of Yuggoth

Publisher: Chaosium The crew of the interplanetary spacecraft Persephone sets out on the historic journey of being the first humans to reach and land on

Read More »

A Rough Guide to Boldhome

Publisher: Chaosium Boldhome – “the impossible city”, built by Sartar the Peacemaker and the Mostali into the Quivin Mountains, and capital city of Sartar’s Princedom.

Read More »