100 Landmarks for a Fantasy City
Publisher: Azukail GamesOut in the wilder lands and even within the nominal bounds of civilisation, characters may stumble across ruins. These could be ancient ruins that have been abandoned for many years, or more recent ones that show signs of force. Ruins may have succumbed to nature, or borne the brunt of an attack. This supplement has 100 different ruins, from small to large, that a GameMaster can use to decorate the landscape. Some may be peculiar, some odd and some dangerous. They could be a potential source of adventure hooks.This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.Here are some sample results:
Regularly-shaped mounds are pierced here and there with round entrances. Inside the mounds are what appear to be subterranean houses made of stone that have been covered in earth. Debris from whoever lived there can be found, but the only recent inhabitants appear to be animals.
Rising from the ground is a small complex of well-constructed and decorative buildings that look as if they might once have been part of a small palace. Half of the complex is under the surface; the rest is either half buried or, perhaps, half unearthed.
Sagging into the water is a wooden boathouse. Part of it is on land, but the part over the water is falling in. Within the boathouse is a half-submerged dinghy.
Sandstone columns, statues, buildings, pillars, monoliths, buildings and temples are entwined without logic or reason in an area several acres across in what looks like a former temple complex.
Scorch marks and burns cover the sides of this square wooden tower. Inside, the damage is worse and the steps are in poor condition. They will collapse if used.
One page is the front cover, one page the front matter and most of one is ads.Price: $1.79
Go to Source