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Modiphius Entertainment

Welcome to a whole new world of adventure! Modiphius Entertainment is bringing you a wide range of worlds to explore, including our own terrifying vision of World War Two – Achtung! Cthulhu, a roleplaying setting for Call of Cthulhu and Savage Worlds. We have re-booted the fantastic sci-fi dieselpunk world of Mutant Chronicles with the 3rd Edition of the roleplaying game

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1208, 2022

Fallout Friday August 2022

August 12th, 2022|

By Shaun Hocking   Howdy, Wastelanders! It’s August already which means it’s time for a fresh new #FalloutFriday. Jon Webb has been temporarily deposed and now I’m King of the Wasteland (for this month’s blog anyway). That means a shorter post this month, partly due to Gen Con and some well-deserved vacations. But let’s not delay any further and get right into it. New Releases This month’s physical Commonwealth wave releases are two sets of deadly creatures to really liven up your Wasteland experience. First up is the devastating juggernaut of teeth and claws that is the Deathclaw Matriarch. She’s [...]

2707, 2022

Author Transmissions

July 27th, 2022|

By Cory Belote, STA Contributing Writer   Star Trek has been a part of my life for a long time, going back to my father considering naming me after one of the captains of the Enterprise. Since then I have always been a fan of the franchise, and with such a series giving so much to those that love it, I wanted to give back.   In writing Mission Briefs: First Contacts, I decided to look at the things that made the stories of the original series stand out and stay with us all over the years. That being telling real [...]

2007, 2022

New Crew, New Challenges

July 20th, 2022|

By Michael Dismuke, STA Contributing Writer   Early on, I realized that Star Trek: Picard is a one-of-a-kind addition to the Star Trek universe. The premise of the show focuses on a band of bitter, hurt, and disillusioned individuals who have been screwed by Starfleet one way or another. Whereas most shows paint Starfleet and the Federation with the brush of cultural exceptionalism, Picard dives into the dark and dirty world of fear, prejudice, bias, greed, genocide, and multilayered plots focused on the criminal elements of the Alpha and Beta Quadrants. Picard’s group of vigilantes works outside of the governing [...]

1507, 2022

Raising Atlantis

July 15th, 2022|

By Bill Heron   When I received my sealed orders regarding the new 2d20 edition of Shadows of Atlantis from Modiphius HQ, I have to admit my first thought was “Eep! How do I do this?” It’s a question I  bet a lot of GMs ask when they look at converting past campaigns like this, particularly when they’re staring at a chunky original 320-page hardback. Orders from above indicated that they wanted to strip away a lot of the historical detail and background, pick up the pace and give this campaign the cinematic pulp-adventure spin that characterises the new Achtung! [...]

1307, 2022

Allies of the Living God

July 13th, 2022|

By Douglas Seacat The shadowed forests of northern Germania teem with cults beholden to sinister powers, some disguised as more benevolent gods. In a pivotal meeting, two of these woods’ most dangerous groups pave the way for an alliance that will threaten not only the tribes of Germania but even Rome itself. Gerbern strode through the outer camps like a hunting wolf, his keen eyes taking in the state of the warbands in the aftermath of the most recent raid. There had been a few deaths, but not many, and spirits were high, roused by the seizure of fresh spoils. [...]

1307, 2022

Building La Sirena

July 13th, 2022|

By Aaron M. Pollyea, STA Contributing Writer   It was the little things in the first season of Star Trek: Picard that I found fascinating. The small details in the background, or short moments in a scene often make me consider how a piece of technology or a starship fits into the greater world that’s being built for us. The progression of mind-machine interfaces with the multitool and the transhumanist dream of downloading into a new artificial body, those are ideas that have been toyed with in Star Trek before, also with the inventions of Doctor Soong. How would this [...]

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